Grapple to get to out-of-reach places quickly.
Scan a survey beacon to reveal the ring's next location.
Create a zipline for everyone to use.
“I'm coming for you friend!”
Pathfinder is the picture of optimism, despite his circumstances. A MRVN (Mobile Robotic Versatile eNtity) modified to specialize in location scouting and surveying, he booted up decades ago in an abandoned laboratory with no idea who created him or why. With only his MRVN designation to hint at his identity, Pathfinder set off in search of his creator.
Pathfinder has learned much in his travels since then (like how to make a mean Eastern Leviathan Stew) but hasn't come any closer to finding his creator. Still, he's never given up hope, and has joined the Apex Games to gain a following—and hopefully draw the attention of his maker. In the meantime, he remains enthusiastic and helpful, always ready to make new friends (then shoot them).
|October 1, 2019||Grapple - Reduced the grapple projectile velocity by strong>33%, meaning it takes a fraction of a second longer to connect the grapple to the wall. The behavior once you are connected remains the same|
|October 1, 2019||Zipline - Increased cooldown: 90s → 120s|
|July 2, 2019||Low Profile - increases incoming damage by 5%|
|July 2, 2019||Updated the hit box to better conform with the base model|
|June 4, 2019||Pathfinder’s Grapple now has a blue crosshair indicator that will appear when the Grapple is in range of objects it can connect to.|
|June 4, 2019||When grappling a zipline, the trajectory will now pull players to a point below the zipline rather than above. This makes it so players are more likely to connect with the zipline instead of flying over it.|
|March 19, 2019||Increased Grapple distance 850 → 900|
|March 19, 2019||Increased the number of beacons in the world 10 → 12|
|View all updates|